Cocos2d-x中CCScrollView的使用方法
CCScrollView的触摸优先级为0
CCLayer *bg = CCLayer::create();
bg->setContentSize(CCSizeMake(480*3,320*3));
bg->setAnchorPoint(ccp(0,0));
bg->setPosition(ccp(0,0));
for(int i = 0; i <=2; i++){
CCSprite *sprite= CCSprite::create("HelloWorld.png");
sprite->setContentSize(ccp(480,320));
sprite->setAnchorPoint(ccp(0, 0));
sprite->setPosition(ccp(480*i,0));
bg->addChild(sprite);
}
CCScrollView * view = CCScrollView::create(CCSizeMake(480,320),bg);
view->setDirection(kCCScrollViewDirectionHorizontal);
view->setAnchorPoint(ccp(0,0));
view->setPosition(0,0);
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