MSBuild命令行编译Xamarin 项目

Xamarin平台:

  • C#language–使用C#语言构建应用程序
  • Mono.NETframework–微软的跨平台框架
  • Compiler–根据不同平台生成不同产品的编译器
  • IDEtools–集成开发环境,包含了创建,构建,部署,编译等。

Compilation

我们先看一下官网的描述:

TheC#sourcemakesitswayintoanativeappinverydifferentwaysoneachplatform:

iOS–C#isahead-of-time(AOT)compiledtoARMassemblylanguage.The.NETframeworkisincluded,withunusedclassesbeingstrippedoutduringlinkingtoreducetheapplicationsize.AppledoesnotallowruntimecodegenerationoniOS,sosomelanguagefeaturesarenotavailable(seeXamarin.iOSLimitations).

Android–C#iscompiledtoILandpackagedwithMonoVM+JIT’ing.Unusedclassesintheframeworkarestrippedoutduringlinking.Theapplicationrunsside-by-sidewithJava/ART(Androidruntime)andinteractswiththenativetypesviaJNI(seeXamarin.AndroidLimitations).

WindowsPhone–C#iscompiledtoILandexecutedbythebuilt-inruntime,anddoesnotrequireXamarintools.DesigningWindowsPhoneapplicationsfollowingXamarin’sguidancemakesitsimplertore-usethecodeoniOSandAndroid.

先学习下Android的编译过程,可以对比下java语言开发的Android应用程序:

java开发的Android应用程序编译执行过程:

Java---(JavaC)---->.class--->JVMloadclass--->main方法执行

Xamarin平台C#应用程序编译执行过程:

C#(.cs文件)---(C#complier)--->IL--->MonoVM+JITexecute

C#complier:

gmcs:compilertotargetthe2.0mscorlib.

smcs:compilertotargetthe2.1mscorlib,tobuildMoonlightapplications.

dmcs:compilertotargetthe4.0mscorlib.

Xamarin编译打包可执行程序:

先看一下官网介绍:

TheXamarin.AndroidbuildprocessisbasedonMSBuild,whichisalsotheprojectfileformatusedbyXamarinStudioandVisualStudio.*OrdinarilyuserswillnotneedtoedittheMSBuildfilesbyhand*-theIDEcreatesfullyfunctionalprojectsandupdatesthemwithanychangesmade,andautomaticallyinvokebuildtargetsasneeded.

AdvancedusersmaywishtodothingsnotsupportedbytheIDE'sGUI,sothebuildprocessiscustomisablebyeditingtheprojectfiledirectly.ThispagedocumentsonlytheXamarin.Android-specificfeaturesandcustomizations-manymorethingsarepossiblewiththenormalMSBuilditems,propertiesandtargets.

Windows使用MSBuild,OSX使用xbuild

Windows编译打包:

1.确保环境已安装好VisualStudio,MonoforAndroidSDK等

2.在Xamarin创建的工程目录里找到后缀为csproj的文件XXX.csproj

3.找到Mono提供的MSBuild.exe

备注:以下是我寻找到的方法:打开XXX.csproj寻找<ImportProject="$(MSBuildExtensionsPath)\Xamarin\Android\Xamarin.Android.CSharp.targets"/>

在文件夹里搜索Xamarin.Android.CSharp.targets搜索到在MSBuild同级目录里找到了C:\ProgramFiles(x86)\MSBuild\14.0\Bin\MSBuild.exe

4.打开命令行,执行命令编译打包:

"C:\ProgramFiles(x86)\MSBuild\14.0\Bin\MSBuild.exe"/t:SignAndroidPackagePath\To\Your\XXX.csproj

打包完成后可以看到工程的\bin\Debug文件夹下找到签名和未签名的apk

如果需要打包Release版本可以加上字段/p:Configuration=Release

参考链接:

Xamaringuide

https://developer.xamarin.com/guides/cross-platform/application_fundamentals/building_cross_platform_applications/part_1_-_understanding_the_xamarin_mobile_platform/

https://developer.xamarin.com/guides/android/under_the_hood/build_process/

MSBuild命令:

https://msdn.microsoft.com/en-us/library/ms164311.aspx

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